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Trivial pursuit pc
Trivial pursuit pc









Other editions include Junior Edition (1985), All-Star Sports, Baby Boomers, 1980s, All About the 80s, 1990s and others. Several different general knowledge editions (such as Genus II) have followed. The original version is known as the Genus edition (or Genus I). Over the years, numerous editions of Trivial Pursuit have been produced, usually specializing in various fields. Main article: List of Trivial Pursuit editions Otherwise, the player must leave the center of the board and try again on the next turn. If this question is answered correctly, that player wins the game. Once a player has collected one wedge of each color and filled up his playing piece, he must return to the hub and answer a question in a category selected by the other players. A variant rule ends a player's turn on collecting a wedge, preventing a single knowledgeable player from running the board. Any number of playing pieces may occupy the same space at the same time. Questions must be answered without any outside assistance. The hub is a "wild" space a player landing here may answer a question in any chosen category. Some spaces say "roll again," giving an extra roll of the die to the player. Wedges are fitted into a player's piece as they are earned. If the player answers the question correctly, their turn continues a correct answer on a category headquarters space awards a wedge of that color if the player does not yet have one. When a player's counter lands on a square, the player answers a question according to its color, which corresponds to one of the six categories. At the end of each spoke is a "category headquarters" space. This track is divided into spaces of different colors, and the center of the board is a hexagonal "hub" space. A small plastic wedge, sometimes called cheese (like cheese triangles), can be placed into each of these sections to mark each player's progress.ĭuring the game, players move their playing pieces around a track which is shaped like a wheel with six spokes. Playing pieces used in Trivial Pursuit are round and divided into six sections like wedges of pie. The game includes a board, playing pieces, question cards, a box, small plastic wedges to fit into the playing pieces, and a die. Questions are split into six categories, with each one having its own color to readily identify itself in the classic version of Trivial Pursuit, the Geography category is blue, Entertainment is pink, History is yellow, Arts & Literature is originally brown, later purple, Science & Nature is green, and Sports & Leisure is orange. The object of the game is to move around the board by correctly answering trivia questions. Gameplay Ī Trivial Pursuit playing piece, with all six wedges filled An online version of Trivial Pursuit was launched in September 2003. In December 1993, Trivial Pursuit was named to the "Games Hall of Fame" by Games magazine. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 19. As of 2014, more than 100 million games had been sold in 26 countries and 17 languages.

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The rights to the game were initially licensed to Selchow and Righter in 1982, then to Parker Brothers (now part of Hasbro) in 1988, after initially being turned down by the Virgin Group in 2008 Hasbro bought the full rights, for US$80 million. With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1981. After finding pieces of their Scrabble game missing, they decided to create their own game. The game was created on December 15, 1979, in Montreal, Quebec, by Chris Haney, a photo editor for Montreal's The Gazette, and Scott Abbott, a sports editor for The Canadian Press. Some question sets have been designed for younger players, and others for a specific time period or as promotional tie-ins (such as Star Wars, Saturday Night Live, and The Lord of the Rings movies). Since the game's first release in 1981, dozens of themed editions have been released. The object of the game is to collect all six wedges from each "category headquarters" space, and then return to the center "hub" space to answer a question in a category selected by the other players. Each correct answer allows the player's turn to continue a correct answer on one of the six "category headquarters" spaces earns a plastic wedge which is slotted into the answerer's playing piece. Players move their pieces around a board, the squares they land on determining the subject of a question they are asked from a card (from six categories including "history" and "science and nature"). Trivial Pursuit is a Canadian board game in which winning is determined by a player's ability to answer general knowledge and popular culture questions. General knowledge, knowledge of popular culture For other uses, see Trivial Pursuit (disambiguation).









Trivial pursuit pc